Sony’s Santa Monica Studio has confirmed that it has ceased active development for mascot-driven fighting game PlayStation All-Stars Battle Royale.
The news, conveyed on the All-Stars blog,
confirmed that no additional playable characters or background
environments will be released for the game, but that previously
exclusive DLC will be made available.
Starting on August 27, players will be able to get their hands on the
formerly US-only pre-order skins for Dante, Raiden, Heihachi, and Big
Daddy. A balance patch that will tweak player strength, weakness, and
functionality is planned for later this year, and will coincide with
free costumes for Zeus, as well as Dead Space’s Isaac Clarke.
The game’s new developer confirmed that it is currently exploring issues
with title belts being incorrectly awarded, and moving forward, will
reset leaderboards on a monthly basis, as well as introduce new
community events.
The post also addressed recent rumours about Journey- and Gravity
Rush-themed stages, as well as Legend of Dragoon character, Dart, saying
that legal barriers may have stopped certain items being implemented in
the game.
"In the course of any game's development, there are always elements that
never quite get finished or the team decides not to use in the final
game. Some of these additional materials from the game’s development
phase have been recently released, but unfortunately, these are very far
from finished assets and were not included in the final game for a
number of production and legal reasons," the statement said.